Death Battle System
All weapon ATK +35%.
When HP is lower than 1/3, refreshes all action CD by 100% immediately while reloading 100% magazine.
Pilot’s all stats increase by +300 for 10s.
Melee ATK (except for beam) +25%
Every 10 melee hits (except for beam), increases target’s mecha action CD. Effect scales with skill level.
Energy Devouring Claw
Increases fist-type melee ATK range by +50.
Fist-type melee weapons have 35% chances to absorb 1.5% of target’s max HP.
Majin Overclocking System
Activates upon the start of each battle. Refreshes 50% action CD and reloads magazine by 50%.
For each weapon and action, increases final damage dealt by 2%.
Stress Protection Module
Increases HP and shield durability by 35%
Counter-type action CD shortens by 20%
Superalloy Z Shoulder Pad
Increases HP by +1500.
35% chances to absorb 50% damage dealt by enemies other than target. Can be stacked.
Acid AP Plate
Decreases melee damage taken by -35%
Activates upon receiving melee damage, inflicts acid corrosion upon nearby enemies. Min CD: 2s.
Black Golden Baseball Bat
Melee ATK +35%s
Adds new action: Walk-off Home Run
Main Armament/ Missile ATK +20%.
Adds flash effect to Main Armament/ Missile weapons, inflicting confusion. CD: 2s.
*All listed parts are subject to final representation in game.